A downloadable tool

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Ultimate Audio Manager for Unity

Stop copy-pasting audio code! Get a professional, robust audio system running in your game in under 60 seconds. Gain full control over Music, SFX, and Ambient sounds with a single line of code.

🎯 Features

  • ⚡ One-Click Setup: A single menu item creates your entire audio infrastructure. Just drag your sounds in and you're done.
  • 🧠 Intelligent Sound Pooling: Eliminate performance spikes and garbage collection by automatically reusing audio sources.
  • 🎚️ Professional Audio Ducking: Automatically lower music/SFX volume when important sounds (like dialogue) play.
  • 🎛️ Full Runtime Control: Change volume, pitch, and play/pause/stop any sound, anywhere, with simple static calls.
  • ✨ Advanced Features: Fade tracks in/out, play random sounds from a group, and set per-channel volumes (Master, Music, SFX, Ambient).
  • 📖 Clean & Documented Code: Easy-to-read C# source code with a full documentation PDF. Perfect for beginners and experts alike.

💻 How It Works

Control all your game's audio with one simple line of code:

// Play sounds anywhere in your code!
AudioManager.PlaySound("Explosion");
AudioManager.PlayMusic("Level_1_Track");
AudioManager.StopMusic(2.0f); // Fades out over 2 seconds

✅ Perfect For

  • Developers who want great audio without the programming headache.
  • Rapid prototyping and game jams.
  • Polishing a game's final sound mix with ducking and fading.
  • Anyone who wants to avoid audio-related performance issues.

📦 What's Included

  • Complete C# Source Code
  • Demo Scene showing all features
  • Comprehensive Documentation (.PDF file)

Stop managing audio sources and start managing your game's feel. Download now!

Published 3 days ago
StatusReleased
CategoryTool
AuthorKitler dev

Purchase

Buy Now$7.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $7.99 USD. You will get access to the following files:

Universal Audio Manager.unitypackage 268 MB

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